| Beta 4.20 |
Signups for Beta 4.20 are ready!
Several changes have been made this round. They can be viewed in the 'News and Updates' forum or by clicking on the link below:
Beta 4.20 changes.
We encourage you all to invite your friends to play so that our gaming experience is even more enjoyable!
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| Posted on Oct 1 05:10 EDT By Diezmar |
| Beta 4.19 |
Signups for Beta 4.19 are ready!
We have made several changes for this round which can be viewed in the 'News and Updates' forum or by clicking on the link below:
Beta 4.19 changes.
We are looking forward to a fun round so we encourage you all to invite your friends to try out NWE!
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| Posted on Aug 23 10:15 EDT By Diezmar |
| Beta 4.18 |
Welcome to Beta 4.18!
This round we are proud to introduce several new exciting features that will enhance game play more than ever before.
Along with a recode of the message system and several other bug fixes, we have added several new research topics,
military aid for defending countries, automatic alliance allocation for newly created countries, and more! For a
full description of the changes, view the 'News and Updates' forum or click on the link below:
Beta 4.18 changes.
There will be changes to planet and personality types and they will be posted as soon as possible. Please remember that
you can reset or remake your country freely before the round has started.
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| Posted on July 12, 17:09 EDT By Diezmar |
| Beta 4.17 |
Welcome to Beta 4.17!
Changes are not final yet but they will be posted as soon as possible. Remember that you can reset or remake your country at will before the round has started so feel free to sign up and chat on the forums before the changes are posted. Please check the 'News and Updates' forum regularly to stay up to date with game changes.
With a fresh new round and the ticker problem well in the past, it's now time to boost our playerbase again! Try to recruit as many friends as possible and vote for NWE using the in-game button on your 'status' page so that we can enjoy hitting and killing more countries than we can possibly handle!
Stay tuned to find out the changes for this round.
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| Posted on May 22, 01:25 EDT By Diezmar |
| Spring Fling |
Good Afternoon,
We have concluded that our ticker problem was never a problem with our code. I have personally run a copy of the game on my local machine. There were no hickups. I had this running every minute for just over a day. I ran approxiamately 2326 ticks WITHOUT a hitch. It is not a problem with our code. I don't forsee a problem at this time. However, we're resetting for a two week round to monitor the situation further. There will be no planet changes at this time. If there is to be one, we shall notifty you all through appropriate methods.
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| Posted on Mar 20, 12:00 EDT By Stereotype |